What could be a greater gift than the gift of hope and inspiration?
So here, just in time for Christmas, I have an ADOM log file fresh of the PC press. Jue had an unusually hard time early on for a barbarian (having her trusty two-handed sword destroyed by an Eye of Destruction) – but on the other hand, she did pick up no less than 6 wishes through her travels (“Treasure Hunter” – best talent ever?). Unfortunately the forces of Chaos were too strong too allow her to cleanse her corruption after saving the world – so she leads a not-so-happy-ever-after. On the other hand… she does do 6d5 + 105 damage when berserking. Without any of the orbs. Pretty impressive – during the peak of her fighting at the grand finale she commanded a PV of 60 to keep her safe from chaotic hordes (with an abysmal DV, she trusted purely in the thickness of her armor).
Jue St:32 Le:26 Wi:31 Dx:23 To:35 Ch: 1 Ap: 1 Ma:14 Pe:12 N+
DV/PV: 35/48 H:1063(1063) P:170(170) Exp: 50/23067599 DrCh Sp: 124
Blessed Bloated
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Inventory
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Total weight: 3894 stones Carrying capacity: 5475 stones
Head : uncursed eternium cap [+0, +4] [28s]
Neck : uncursed amulet of life saving [3s]
Body : uncursed eternium plate mail of speed (-1, -2) [-1, +7]
Girdle : uncursed mithril girdle [+0, +5] [20s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed eternium two-handed sword (+18, 6d5+19) [-1, +0]
Left Hand : -
Right Ring : uncursed ring of slaying (+7 melee damage, +6 missile damage)
Left Ring : uncursed ring of slaying (+8 melee damage, +6 missile damage)
Bracers : blessed bracers of war [+8, +4] {Dx+8} [10s]
Gauntlets : blessed thick gauntlets (-1, -2) [+0, +1] [15s]
Boots : uncursed eternium boots [+0, +7] [55s]
Missile weapon: -
Missiles : heap of 12 uncursed rocks (+0, 1d4) [60s]
Tool : -
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 33
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 4 +3 +1 +1 skilled 30
Maces & flails 9 +7 +5 +3 excellent 415
Swords 7 +5 +3 +2 skilled 101
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 13 +16 +21 +5 Mastery 4789
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 3
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 4
Damage caused with your melee weapons:
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Right hand: +110 bonus to hit, 6d5+76 damage
Damage caused with your missile weapons:
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Ammunition: 12, base range: 2, +52 bonus to hit, 1d4+21 damage
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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+2d4]
Courage ..................100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Disarm traps ............. 71 (great) [+1d3]
Dodge ....................100 (superb) [+2d4]
First aid ................100 (superb) [+1d5]
Food preservation ........100 (superb) [+1d5]
Gardening ................ 66 (good) [+1d5]
Haggling ................. 72 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Law ...................... 61 (good) [+1]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1]
Pick pockets .............100 (superb) [+1]
Stealth ..................100 (superb) [+1d5]
Survival .................100 (superb) [+2d4]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1d5]
Woodcraft ................ 73 (great) [+2d4]
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Spells
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Calm Monster : 17, 12pp (Effectivity: +0)
Greater Identify : 12, 151pp (Effectivity: +0)
Improved Fireball: 13, 45pp (Effectivity: +0)
Lightning Bolt : 10, 18pp (Effectivity: +0)
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Effects of Corruption
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Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
Your antennae explore the details of your environment (Ap: -4).
You rage (DV: -9, +6 melee damage)!
Your corrupted tissue seems to heal much faster.
Poison drips from your hands.
Your close attunement to corrupted astral space allows teleportation.
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You are a living mana battery.
You have grown horns (+3 melee damage, Ap: -4).
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Her further life:
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After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. Her severe taint by the forces of Chaos prevents her from ever
leading a normal life. She always remembers the glorious deeds that took her
life away. Her sacrifice is remembered in the stories of her people, but not
in their hearts. She ends her life in loneliness and isolation.
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Her achievements during her adventures:
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Jue, the human barbarian, saved the world with her brave efforts while
saving herself 20 times.
She scored 10727708 points and advanced to level 50.
She survived for 0 years, 158 days, 18 hours, 4 minutes and 21 seconds
(148560 turns).
Jue visited 109 places.
Her strength score was modified by +15 during her career.
Her learning score was modified by +5 during her career.
Her willpower score was modified by +12 during her career.
Her dexterity score was modified by +14 during her career.
Her toughness score was modified by +19 during her career.
Her charisma score was modified by +6 during her career.
Her appearance score was modified by +9 during her career.
Her mana score was modified by +7 during her career.
Her perception score was modified by +1 during her career.
She was unnaturally aged by 33 years.
She was the champion of the arena.
She was a member of the thieves guild.
She left the Drakalor Chain after completing her quest and became a famous
heroine.
7509 monsters perished under her attacks.
The following 22 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the rune-covered club "Skullcrusher"
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the crown of leadership
the rune-covered halberd "Wyrmlance"
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was cold resistant.
She was acid resistant.
She was lucky (enhanced through an item).
Fate smiled upon her.
She was able to control teleportation.
She was stun resistant (gained through an item).
She was resistant to death rays (gained through an item).
She was shock resistant.
She was immune to acidic attacks.
She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Twohanded Weapons, Aggressive,
Alert, Careful, Defensive Fighter, Dodger, Greased Lightning, Hardy,
Healthy, Immune to Pain, Iron Skin, Long Stride, Miser, Quick, Steel Skin,
Tough Skin, Treasure Hunter, Very Quick.
She had a final speed score of 124 (final base speed: 129).
She was a messiah of Istaria.
She asked for 8 divine interventions.
She was a holy champion of Balance.
She was severely tainted by Chaos.











