[Pathfinder] Use Rope?

Posted in pathfinder, rpg by Jerall on 11 May 2010

Kinda looks like a monkey's fist, doesn't it?

Paizo’s Pathfinder Companion: Adventurer’s Armoury added a few new weapons that augmented unarmed strikes: brass knuckles and rope gauntlets. Unsurprisingly, like the humble gauntlet, these weapons are not considered monk weapons (this doesn’t mean that your monk shouldn’t equip them, because you can’t flurry on every round – make that one punch you get at the end of a charge count), but you might find their classifications odd: brass knuckles are simple weapons and rope gauntlets are exotic. In addition, the brass knuckles entry specifically states that monks are proficient with them.

I find it interesting that simples lengths of rope were classified as weapons, allowing for masterwork and magical versions. In all honesty, I’m not sure if I like this, since the rope gauntlets further reduce the value of the Improved Unarmed Strike feat (even non-proficient rope gauntlet wielders are considered armed) and I still need to come to terms with handing out vorpal rope gauntlets as part of a treasure hoard (no matter how cool it sounds).

Anyway, despite my indecision about the rope gauntlets, they did inspire me to investigate other uses of rope as weapons:

One-handed Simple Weapons Cost Dmg (S) Dmg (M) Critical Range Weight Type Special
Slungshot - 1d4 1d6 x2 - 3 lb. B Improvised.
Loaded Sleeve 2 gp. 1d4 1d6 x2 - 3 lb. B -

Slungshot: Also known as a monkey fist, this clever rope knot was originally used to add weight to a rope allowing it to be thrown further.  Either thrown at a foe and then snapped back or swung like a flail, a slungshot is capable of doing serious damage. A short length of rope can be fashioned into a slungshot with an appropriate DC 5 craft or profession check.

Loaded Sleeve: Any garment, such as a wizard’s robe, can be modified to incorporate loaded sleeves. These long, flowing sleeves have weights concealed within them and can be swung at enemies with great force. A DC 15 perception check is required to recognise loaded sleeves as weapons.

- Jerall

Light Improvised Weapons Dmg (S) Dmg (M) Critical Range Weight Type Special
Shears, Pruning 1 1d2 x2 - 1 lb. S See Text.
Trowel 1d3 1d4 x2 - 1 lb. P -

3 Responses

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  1. Louis Porter Jr. said, on 12 May 2010 at 1:53 am

    You should contact me so I can hire you to write RPG material. You have great ideas for gaming!!!

  2. trashy said, on 12 May 2010 at 12:24 pm

    Listen to the man ;)

  3. jatori said, on 12 May 2010 at 2:50 pm

    One of these days, LPJ. Glad you liked it.

    This reminds me to finally complete my post about freelancing from South Africa.

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