Feat discussion: Common Ground
Perhaps the wealth of great feats in the Pathfinder product line act as an inhibitor to new feat suggestions; or, what can I say, maybe I’m just lazy. Still, what is your take on this? I found the wording to be particularly tricky on this feat, but I thought it made a lot of sense to have a feat such as this.
Common Ground [teamwork feat]
Your ability to understand and sense the actions of your allies are second to none.
Prerequisites: Any teamwork feat
Benefit: The benefit of any teamwork feat, other than Common Ground, is increased by 2; provided your teamwork partner is within 30 feet and has Common Ground as well. For example, Duck and Cover would grant a +4 cover bonus to AC, Outflank grants a +6 bonus to attacking on flanking, Precise Strike grants 1d6 + 2 precision damage, and so forth. Special circumstances, such as those granted by Lookout for example, are not affected by Common Ground.





I think teamwork feats need a boost like this. Perhaps you could expand on this a bit more (either changing the text of this feat or by creating a feat tree) and discuss how it could be used by inquisitors and cavaliers.
A feat tree would be too resource intensive; most classes don’t have the spare feats to make such a tree palatable – but the intention is to work with cavalier/inquisitor builds.
The problem I’m having is one of wording; I know what I’m trying to achieve, but the words don’t really reflect that. And to complicate things, the teamwork feats have lots of special cases in general. Tricky stuff.