In Combat! Hee-Hah!
In Pathfinder it has – for a while now – been a gripe of mine that there aren’t really many good Move Actions to do in combat. Sure… there is actually moving, which is pretty important, but as a rule getting that full-round attack with all the trimmings (possibly haste or/and two-weapon fighting) is the way to go. The primary go-to for useful other move actions would be Improved Feint, that allows feinting to be done as a move action. Not bad, but rather rarely used. I figure this is the realm for custom feats, so I present Combat Intuition. Let me know what you think:
You’re good at making the most out of combat situations.
Prerequisites: Wis 13
Benefit: After you hit with a melee attack you may, as a move action, perform any combat maneuver against that target. The maneuver provokes as normal.