[Cape Town] Dragonfire PFS Schedule
Dragonfire is South Africa’s longest running gaming convention. In its 25th year, Dragonfire offers a host of gaming opportunities – role playing game modules, written specifically for the event by CLAWS (our hosts) members, tabletop wargames, cosplay, card games and now Pathfinder Society.
Dates: 9 – 11 August 2013 (the 9th is a public holiday)
Venue: The Kramer Law Building Quad, Middle Campus, University of Cape Town
Cost: 20 ZAR per player per table
What to bring: a PFS-legal character (if you have, pregenerated characters will be provided if you don’t have) stationery, dice (if you have), a miniature or pawn to represent your character (if you have), imagination
Prizes: Paizo has generously provided prize support and unique convention boons for Dragonfire. There’ll be ample opportunity to scoop up Pathfinder RPG books and Pathfinder Tales fiction.
Scenario 1 (Friday 09:00): #5 The Mists of Mwangi - A Pathfinder Society Scenario designed for 1st to 5th level characters.
Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom’s famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?
Scenario 2 (Friday 14:00): #45 Delirium’s Tangle - A Pathfinder Society Scenario designed for 1st to 5th level characters.
The Pathfinder Society owes Grandmaster Torch a favor and he’s calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince before the city discovers that the minotaur is missing. He sends you deep beneath Absalom into a maddening maze of malign shapes, hideous creatures, and secrets that haven’t seen the light of day for more than a thousand years.
Scenario 3 (Saturday 09:00): #55 The Infernal Vault – A Pathfinder Society Scenario designed for 1st to 7th level characters.
A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family’s long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.
Scenario 4 (Saturday 14:00): #3-01 The Frostfur Captives – A Pathfinder Society Scenario designed for 1st to 5th level characters.
Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.
Scenario 5 (Sunday 09:00): #4-18 The Veteran’s Vault - A Pathfinder Society Scenario designed for 1st to 5th level characters.
While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades’ worth of treasure in their coffers, and their lives still intact. When one such Pathfinder approaches the Grand Lodge with the hidden location of her treasure vault, it falls upon a new generation of Pathfinders to retrieve from within a valuable keepsake. That they can keep anything other than the ex-Pathfinder’s locket makes the assignment all the sweeter.