This post would actually better suit a forum discussion, rather than a blog post, since it deals with a rules interpretation question. While sitting around and toying with new character ideas, I thought it’d be interesting to see to what extent I could manipulate the core Pathfinder ruleset in order to bring some rather outlandish or extreme character concepts to life. Now, I know I promised to explore an illusionist build first, but, today, this is just a minor rules discussion (not a complete character build), so I’m not really skipping out on the promised illusionist build.
I’ll be basing today’s rules discussion on an attempt to recreate Mifune, a character from the popular manga/anime Soul Eater. Wikipedia describes Mifune like this:
Mifune is a skilled swordsman, who quits as the bodyguard of a mafia family after saving Angela Leon, a young witch that they captured. He uses the Infinite One-Sword Style, which allows him to utilize a number of swords scattered around the battlefield. He generally carries around one or two large scabbards filled with katana and wrapped with caution tape saying “Keep Out”. He is able to precisely launch the swords out of the scabbard and often wraps the area with the tape. He can use swords as platforms, swing multiple swords at once, instantly discard one to pick up another, and his strongest ability allows him to cause a number of swords to float around his body.
To emulate his ability to throw katanas around (and make the build financially plausible – throwing enhancements to multiple swords would be quite expensive), I planned on using the Throw Anything feat, which reads:
Throw Anything (Combat)
You are used to throwing things you have on hand.
Benefit: You do not suffer any penalties for using an improvised ranged weapon. You receive a +1 circumstance bonus on attack rolls made with thrown splash weapons.
Normal: You take a –4 penalty on attack rolls made with an improvised weapon.
Sounds great, doesn’t it. However, the text for throwing weapons not designed to be thrown reads as follows:
It is possible to throw a weapon that isn’t designed to be thrown (that is, a melee weapon that doesn’t have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a –4 penalty on the attack roll. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Regardless of the type of weapon, such an attack scores a threat only on a natural roll of 20 and deals double damage on a critical hit. Such a weapon has a range increment of 10 feet.
To me, Mifune sounds like somebody that could throw multiple swords per six second round. Now, here comes the confusing bits:
- Does a thrown non-throwing weapon count as an improvised weapon?
- Can the restriction of throwing only one non-throwing weapon per round be considered a penalty that can be negated by the Throw Anything feat?
I vote yes and yes. Now, what about the critical threat range and multiplier?
- jatori





