I have always had a fondness for reading, even more so for fantasy novels. It fascinated me that these simple black and white words could spawn such vivid imagery in my mind; each book, each world, so different. Yet for their difference they held an underlying common thread that span throughout their existence, my thoughts. This was perhaps my first passive embrace with the ideal of passive-role-playing. It was only several year later that I would seek a more active measure to tether the world of fantasy to the everyday world we face.
I had discovered that modern technology could very well be the means to achieve this marriage of two worlds, I had discovered computer games. Here was a visualization of different world that my eyes and not just my mind could enjoy; I remember that we had one of the best computers that one could have at the time. The green and black visage that consumed a significant portion of my waking hours was an old 4×4 truck game, the name of which I have long since forgotten. It truly was a marvel to a young kid, later I would discover that cartridge console games could hold similar enjoyment and that more mundane methods could also provide a portal to the world of fantasy.
With the advancement in technology bringing a new, much broader, scope to the limitless world of fantasy, and my budget leaving me tailing along at an ever-increasing pace, I discovered a new avenue that could provide a tether. I submerged myself into a world of fire and fanaticism, of deception and disease a world of creatures, the world of Magic the Gathering. Here was a game that could challenge the mind, and not just entertain it. It was a wonder to behold, a rules-lawyer’s paradise. Here words held a lot of meaning, every single word carried immense weight and a solitary word could change everything. However with the every present evolutionary flux of the game, if felt as though I was trying keep up with the fashion trend of Hollywood. It is then that the friends that I had made during my brief flirt with the game of Magic the Gathering introduced me to a world of near infinite possibilities…
I finally found my way to a more active role-playing environment, Dungeons and Dragons. My first game was with a few of my fellow tenletter bloggers. I played a Female Halfling Rogue NE, called Kesla, who annoyed the party to no end, so the dm decided to annoy me and gave me the most opinionated intelligent item a.k.a. Talindra. This rather dogmatic item tried its best to convert me from my evil ways by spouting homilies of Yondalla. I was quite fond of this item; fond enough to pawn it off the first chance I got to some evil mastermind, who then used lovely Talindra to annoy me even more. This character was a very memorable one; she created a lot of grief and memorable moments for both player and character.
Dungeons and Dragons has provided me with the tether I sought, it along with other role-playing games have truly presented me with memorable moments and memorable company.











